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Copyright © 2016-2023 Antony Polukhin
Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
Table of Contents
PFR is a C++14 library for a very basic reflection. It gives you access to
structure elements by index and provides other std::tuple
like
methods for user defined types without macro or boilerplate code:
#include <iostream> #include <string> #include "pfr.hpp" struct some_person { std::string name; unsigned birth_year; }; int main() { some_person val{"Edgar Allan Poe", 1809}; std::cout << pfr::get<0>(val) // No macro! << " was born in " << pfr::get<1>(val); // Works with any aggregate initializables! std::cout << pfr::io(val); // Outputs: {"Edgar Allan Poe", 1809} }
Experiment with the sample online. See limitations.
Imagine that you are writing the wrapper library for a database. Depending on the usage of PFR users code will look differently:
Without PFR |
With PFR |
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#include <db/api.hpp> struct user_info { std::int64_t id; std::string name, email, login; }; user_info retrieve_friend(std::string_view name) { std::tuple info_tuple = db::one_row_as<std::int64_t, std::string, std::string, std::string>( "SELECT id, name, email, login FROM user_infos WHERE name=$0", name ); ///////////////////////////////////////////////////////////////////////////// user_info info { std::move(std::get<0>(info_tuple)), std::move(std::get<1>(info_tuple)), std::move(std::get<2>(info_tuple)), std::move(std::get<3>(info_tuple)), } ///////////////////////////////////////////////////////////////////////////// auto friend_info = ask_user_for_friend(std::move(info)); db::insert( "INSERT INTO user_infos(id, name, email, login) VALUES ($0, $1, $2, $3)", friend_info.id, ////////////////////////////////////////////////////// friend_info.name, // Users are forced to enumerate fields because your friend_info.email, // library can not iterate over the fields of a user friend_info.login // provided structure ); return friend_info; } |
#include <db/api.hpp> struct user_info { std::int64_t id; std::string name, email, login; }; user_info retrieve_friend(std::string_view name) { // With PFR you can put data directly into user provided structures user_info info = db::one_row_as<user_info>( "SELECT id, name, email, login FROM user_infos WHERE name=$0", name ); ////////////////// No boilerplate code to move data around ////////////////// ///////////////////////////////////////////////////////////////////////////// auto friend_info = ask_user_for_friend(std::move(info)); db::insert( "INSERT INTO user_infos(id, name, email, login) VALUES ($0, $1, $2, $3)", friend_info ///////////////////////////////////////////////////////// // PFR allows you to iterate over all the fields // of a user provided structure // ); return friend_info; } |
Otherwise your library could require a customization point for a user type:
Without PFR |
With PFR |
---|---|
#include <db/api.hpp> struct user_info { std::int64_t id; std::string name, email, login; }; /// Customizations via hand-written code //////////////////////////////////////// auto db_api_tie(user_info& ui) noexcept { return std::tie(ui.id, ui.name, ui.email, ui.login); } auto db_api_tie(const user_info& ui) noexcept { return std::tie(ui.id, ui.name, ui.email, ui.login); } ///////////////////////////////////////////////////////////////////////////////// |
#include <db/api.hpp> struct user_info { std::int64_t id; std::string name, email, login; }; //////// With PFR there's no need in hand written customizations ////////// ///////////////////////////////////////////////////////////////////////////////// |
Imagine that you are writing a serialization library. Serialization of user provided structures (and nested structures) with PFR it is just as simple as:
void Write(Writer& writer, int value); void Write(Writer& writer, std::string_view value); template <typename T> std::enable_if_t<std::is_aggregate_v<T>> Write(Writer& writer, const T& value) { pfr::for_each_field( value, [&writer](const auto& field) { Write(writer, field); }); }
With PFR the code is shorter, more readable and more pleasant to write.
Note | |
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All the above examples were inspired by the PFR usage in 🐙 userver framework. |
PFR adds the following out-of-the-box functionality for aggregate initializable structures:
std::tuple
for members
std::array
for member's names
PFR is a header only library that does not depend on Boost. You can just copy
the content of the "include" folder from
the PFR github into your project, and the library will work fine. For
a version of the library without boost::
namespace see PFR.
Caution | |
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Recommended C++ Standards are C++20 and above. C++17 completely enough for a user who doesn't want accessing name of structure member. Library requires at least C++14! Pre C++14 compilers (C++11, C++03...) are not supported |
Last revised: November 23, 2023 at 16:21:42 GMT |